![]() ![]() It’s safe to say that Sega just didn’t give a fuck and put out a flawed product and then tried to scoop it under the radar (If Weber’s recent comments weren’t any indication). No details on technical problems or what not. “Now it’s a button mashing fest” or something. From what I can gather, PSU isn’t hated for anything other than gameplay direction. I doubt anyone could blame it on hardware inexperience as Sega has made 2 games for 360 prior to Sonic 06 (Some racing game and Phantasy Star Universe). The game is a technical example of what not to do with any video game release. It’s easy to admit the game’s technical problems are there, and they can affect playability to an extent (cue Crystalize calling me a hypocrite). And the technical problems are the primary focus of “everything that went wrong with 06.”Įveryone talks about the bugs and glitches (most of which are very rare I might ad) and the bad playability, the controls, the camera, etc to explain just why this game bad. Overall, Sonic’s technical problems are probably inflated for everything else in the game cause I didn’t experience shit with Silver or Shadow combined. Where does that power even come from!? And why can’t I just run across that bullshit? The Elise stages are bizarre in that you need to create a barrier just to go over sand and water. Praise Amma there are only 2 stages with snowboarding or else I’d go clinically insane from that shit. ![]() Sonic’s mode is the buggiest out of them all especially since the Mach Speed zones have terrible fuckin controls that don’t respond when you want to turn, which doesn’t help since half of Sonic’s stages feature the damn mach speed zones so it’s something that’s hard to escape. Everything else seems to work ok and I guess people over-inflated the frustrations of the Mach speed zones in Crisis City (dat shit was getting on my last nerve too), cause most of the complaints come directly from Sonic’s game. I actually flew off loops in Wave Ocean a couple times despite being an automated sequence, and Flame Core, falling off the walls randomly while running, but these were about the only instances I’ve encountered so far. I notice that when the characters land after a jump, they seem to stick to the ground a few seconds sooner before they actually touch the ground. Nerd perception aside, the PS3 version might have better load times as they weren’t a total bother like on the 360, though it seems to have more bugs (I can’t remember). And how does Shadow have access to his glider while being trapped in the future? Why does Chaos Spear only stun enemies and not KILL them!? O_O Plus, his game is bloated with vehicles and mini-missions where you spend more time looking for items or destroying search lights. Shadow’s game, I actually hate now because of that fiddigity ass homing attack nonsense where you mash the jump button as soon as you hit an enemy, and that would be his main attack. After a while, even Sonic felt smooth to play through. And since he’s slow as molasses, it’s much less frustrating when trying to focus and fight enemies. There’s just something about pulling bars apart and hurling loads of shit around at enemies that gives me a sense of empowerment. ![]() I actually found Silver’s game more fun than initially seven years back. It’s like Sonic took his self inserted game over from Sonic CD and took it to the next level and said “farewell cruel game!”Īfter fiddling around with the Silver boss fight and trying to get passed the Mach speed zone of Crisis City, I said “fuck this shit” and found a save online so I could play through most of the game without the effort and increase in blood pressure. It was the funniest and (probably) coolest thing to ever happen in a Sonic game, and it was all by accident. I actually tried a homing attack on the Wolf Robot and found my ass blasting off into outer space. I had to play it again after a long 7 years to see if it’s still as bad as I remember…. And on a personal level, I don’t even like the game myself. There is a staggering number of problems against this game that you’d have to be pretty nuts to try to put together a coherent defense for it. I was previously asked by someone from SAera to do a defense for Sonic 06, and initially I had to pass on the request. Don’t complain about bad camera angles, you’ve never been a photographer. You get complaints about bad controls “OH YOU JUST SUCK!”. The damage control is in full force, and it ain’t pretty. ![]() It’s as if we played Regal Ruins all over again.ĭamn I love Sonic R’s soundtrack. I’m reminded of all the mess that came after Sonic 06 was released. the same damn thing they do with plenty of Sonic games, hype it the fuck up and then toss it to ground, planting it’s ass firmly in the air to prep it for the long dick of their hypocrisy. Sonic’s Lost Mind, currently causing a thousand shit storms over the webs because IGN did…. ![]()
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